Sunday, 17 December, 2017

No Man's Sky v1.3 Atlas Rises update released

No Man's Sky may finally get co-op exploration and story overhaul in next update It looks like Multiplayer Might Finally Come to No Man's Sky
Cecilia Poole | 12 August, 2017, 00:25

With this new update, it sounds a lot more like the game Hello Games was trying to describe to us in so many interviews before the release of No Man's Sky. Being able to travel the giant procedurally generated universe with friends has been one of the most requested features, and Hello Games is introducing a rudimentary version of it. Represented as floating orbs, up to 16 players will be able to see and communicate with one another, before exploring the universe together. This left players to create their own stories and make a lot of effort into their exploration of other planets as well as mapping out parts of the galaxy that they were going to explore.

Interestingly, Hello Games had this to add: "While interaction with others is now very limited, this is an important first step into the world of synchronous co-op in No Man's Sky".

Warp portals have also been added to the game, a feature that was teased since the game's pre-release footage. It soon became clear that the majority of players wanted more structure - or at least more activities - and Hello Games has responded in Atlas Rises with a new story.

Other additions will include crashed freighters to loot, terrain editing, and the ability to summon your ship if you get a little lost. With today's update, Atlas Rising, it feels like the game has finally struck that balance. No Man's Sky Update 1.3 also introduces new Mission System which will grant players new and unique tasks. If you have the terraforming add-on, you can shoot at the ground using your multi tool and add or destroy terrain. Many had hoped the previous update would also place some improvement on the story, but the major inclusions that were made back then was the introduction of vehicles as well as base-building. Mission Agents in Space Stations will generate different kinds of quests, including trading, combat, and exploration. It's been re-calibrated to give you more info and better rewards for scanning everything you see. The monoliths have their own hieroglyphics, though, and you'll have to figure out the language to master portal-based travel.

Your snazzy visor that you use to scan and tag the various flora, fauna and aliens in No Man's Sky has had quite the upgrade.

The full details (if you can call them that) of the update are on the official site.


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